Enemy AI
Señor Místico » Devlog
Navigating Via NavMesh
Coming soon to the Senor Mistico Demo is a more complex and robust enemy AI system!
This enemy AI uses a simple AI Move To node within the enemy and NavMesh within the level in order for the enemy to properly move to a predesignated position before being teleported out of bounds at the end of their path.
~Matthew
Get Señor Místico
Señor Místico
Sumo Digital 2020 GameJam
Status | Prototype |
Authors | Matthew_Chapman, aidon666777@gmail.com, Emily_Hodgson |
Genre | Role Playing |
Tags | 3D, Creepy, Horror, Psychological Horror, Third Person |
Languages | English |
More posts
- 3D Style TestJul 04, 2020
- Camera Options!Jul 04, 2020
- DEMO Version 3!Jul 04, 2020
- Filler modelsJul 03, 2020
- 3D props so farJul 01, 2020
- 3D Character item developmentJul 01, 2020
- Combined Clown ConceptsJun 30, 2020
- Screenshot MockupJun 29, 2020
- DEMO Version 2! and bug fixesJun 28, 2020
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