Demo Level & Build Launch!
Demo Level
A very busy couple of days for the team, a simple whitebox level has been designed and implemented.
Designed as a simple warehouse style layout, this Demo map will hopefully show off the movement and camera as well as a little dangerous surprise towards the end. This level uses a simple blueprint actor with a box collision to spawn an enemy as the player navigates a blind corner. This enemy deals damage when in range forcing the player to hide or die & restart.
First Build Launched
The Demo is prepared and uploaded! The build was upload through itch.io's recommended butler system which allows us to push updated builds quickly and efficiently, speaking of which, more updates and bug fixes are due very soon, and even though the demo build is available on windows PC, the final product is aimed at Nintendo Switch for the target platform. Please keep in mind this is a very early Demo and only has a minute or 2 of gameplay.
~Matthew
Files
Get Señor Místico
Señor Místico
Sumo Digital 2020 GameJam
Status | Prototype |
Authors | Matthew_Chapman, aidon666777@gmail.com, Emily_Hodgson |
Genre | Role Playing |
Tags | 3D, Creepy, Horror, Psychological Horror, Third Person |
Languages | English |
More posts
- 3D Style TestJul 04, 2020
- Camera Options!Jul 04, 2020
- DEMO Version 3!Jul 04, 2020
- Filler modelsJul 03, 2020
- 3D props so farJul 01, 2020
- 3D Character item developmentJul 01, 2020
- Combined Clown ConceptsJun 30, 2020
- Screenshot MockupJun 29, 2020
- Enemy AIJun 28, 2020
- DEMO Version 2! and bug fixesJun 28, 2020
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